Character: Gavin Gladwell (Criminal Con Artist) (work in progress)
Background: Gavin was an adolescent when the Fall struck, leaving him an orphaned refugee. Since then, he has grown up and thrived on the fringes of the Planetary Consortium’s hypercorp-based society, making do however he could—which often meant selling himself and/or breaking the law. His quick wit and sly tongue opened up some opportunities, and so Gavin has worked with minor criminal syndicates and independently as a grifter, scammer and petty crook. Gavin was inducted into Firewall when he was unfortunate enough to be the victim of some sort of outbreak on a minor Lunar outpost. The incident was so jarring that Gavin intentionally went to great lengths to have the major details erased from his memory, but he is still plagued by nightmares and a bit of mental instability
Faction: Criminal
Morph:
Gender Identity: Male
Actual Age:
Current Moxie Points:
Rez Points:
Motivations:
Armor: Armor Clothing
Energy: 4
Kinetic: 4
Primary Weapon: Agonizer Pistol (Short Range 5, Medium 15, Long 30, Extreme 50. Beam type. Inflicts pain. Target receives -20 to actions, must make a will save or flee. Can be set to “roast,” dealing 2d10 damage, using 2x ammo.) 100 ammo
Secondary Weapon: None
Aptitudes
| COG | COO | INT | REF | SAV | SOM | WIL |
Base | 15 | 15 | 15 | 10 | 20 | 10 | 20 |
Morph Bonus | 0 | 5 | 5 | 0 | 10 | 0 | 0 |
Modifiers | | | | | | | |
Total | 15 | 20 | 20 | 10 | 30 | 10 | 20 |
Reputation
@-Rep | 30 | G-Rep | 60 |
C-Rep | 50 | I-Rep | 30 |
E-Rep | 0 | R-Rep | 0 |
F-Rep | 30 | Credits | 1500 |
Stats
MOX | TT | LUC | IR | WT | DUR | DR | INIT | SPD |
7 | 8 | 40 | 80 | 7 | 35 | 53 | 60 | 1 |
Skills
* means no defaulting (if you haven’t specced the skill, you can’t use it’s aptitude in its place).
Skills | Linked Aptitude | Base | Morph Bonus | Total | Other |
Animal Handling | SAV | | | | |
Beam Weapons | COO | 30 | 5 | 40 | |
Blades | SOM | | | | |
Climbing | SOM | | | | |
Clubs | SOM | | | | |
Control | WIL* | | | | |
Deception | SAV | 75 | 10 | 85 (105) | (20) |
Demolitions | COG* | | | | |
Disguise | INT | 40 | 5 | 45 | |
Exotic Melee: | SOM | | | | |
Exotic Melee: | SOM | | | | |
Exotic Ranged: | COO | | | | |
Exotic Ranged: | COO | | | | |
Flight | SOM | | | | |
Fray | REF | | | | |
Free Fall | REF | | | | |
Freerunning | SOM | | | | |
Gunnery | INT | | | | |
Hardware: | COG | | | | |
Hardware: | COG | | | | |
Impersonation | SAV | | | | |
Infiltration | COO | | | | |
Infosec | COG | | | | |
Interfacing | COG | | | | |
Intimidation | SAV | | | | |
Investigation | INT | | | | |
Kinesics | SAV | | | | |
Kinetic Weapons | COO | | | | |
Medicine: | COG | | | | |
Navigation | INT | | | | |
Networking: | SAV | | | | |
Palming | COO | | | | |
Perception | INT | | | | |
Persuasion | SAV | | | | |
Pilot | REF | | | | |
Programming | COG* | | | | |
Protocol | SAV | | | | |
Psi Assault | WIL | | | | |
Psychosurgery | INT | | | | |
Research | COG | | | | |
Scrounging | INT | | | | |
Seeker Weapons | COO | | | | |
Sense | INT* | | | | |
Spray Weapons | COO | | | | |
Swimming | SOM | | | | |
Throwing Weapons | COO | | | | |
Unarmed Combat | SOM | | | | |
Knowledge Skills | Linked Aptitude | Base | Morph Bonus | Total | Other Bonuses |
Academics: | COG | | | | |
Art: | INT | | | | |
Interest: | COG | | | | |
Language | INT | | | | |
Profession: | COG | | | | |
Positive and Negative Traits:
Special Trait: Paranoid Schizophrenia Disorder—Gavin sometimes hears voices and becomes extremely (and unreasonably) paranoid, especially in situations of high stress.
ID Notes:
Roleplaying Tips: Gavin is smooth enough to sell water to a fish. In fact, he’s so good at talking people into things that he’s developed an amazing ability to talk himself into things that are not always in his best interest (like working for Firewall). Though he projects a confident façade, Gavin occasionally cracks under pressure.
Morph: Sylph
Sylph morphs are tailor-made for media icons, elite socialites, XP stars, models and narcissists. Sylph gene sequences are specifically designed for distinctive good looks. Ethereal and elfin features are common, with slim and lithe bodies.
Positive and Negative Traits:
Striking Looks: The character receives a +10 modifier on social skill tests where the sylph’s beauty is an influencing factor. This is only applicable against other biomorphs (but not uplifts).
Gear:None
Implants: Basic BioMods – moderately accelerated healing
Basic Mesh Inserts – link to the mesh
Clean metabolism – reduced waste, immune to infections, cavities, bad health, and sweat doesn’t stink
Cortical Stack – memory core
Enhanced Pheromones (+10 to social skill tests with other Biomorphs)