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Join date : 2014-09-03

Synyster Gates Empty
PostSubject: Synyster Gates   Synyster Gates Icon_minitimeMon Aug 10, 2015 11:48 pm

*Name: Synyster Gates

*Race:  Werebeast

*Face Claim: Synyster Gates Img-thing?

Class: Shadow Stalker

*Gender:  Male

Age:  77

Description:(for changing things in the face claim)(can affect first encounters with people)

*Backstory:(Info about past or personality)(older you are, more backstory you need)

Height:(optional, but recommended) 6'5

Weight:(optional, but recommended) 200

Gear:(Put things here that you would equip. I'll edit it for quality. 5 things max. Any weapon that isn't being wielded goes in inventory)

Inventory:(Put what you want in your inventory. I'll edit for quality. 5 slots, backpack adds additional slots once game begins)

*Transformation: Black Panther

Abilities:(Actives)(Uses stamina, which recovers with rest, food, drink, etc. Stamina also drains over time, but really slowly so don't worry too much, I'll let you know if your stamina is getting low. Basically if you keep yourself healthy you'll be a stronger fighter with access to your abilities. Drain stamina to zero and you pass out. Transforming takes stamina and drains it faster.)
Slink (dodges to the shadows and stalks, has a chance to evade attacks or exit combat and become concealed temporarily) (dex vs wis)
Debilitating Bite (infectious saliva causes dizziness in struck target, decreasing hit chance after a turn, lasting 1d4: at least 2 turns)

Trait:(passives, make 3, you can choose to increase a stat by 2) (Also put negative traits according to age. You get one every log scale after 10 years. 100 = 1 neg trait, 1000 = 2, etc.)
+Striking from concealment deals increased damage (1.5*)
+Climbs with almost no effort (no penalty to action after climbing)
+Enhanced Wisdom (+2)

Alignment: Chaotic Neutral

Stats:(You get 76 points to spend in this area. You must have at least one point in each stat, and you don't have to use all of the points. Max you can put into one stat is 20, before age factors in. Additionally both races suffer reduced STR, DEX, and CON during the day. Also, you get extra stat points for each log scale starting at 100 to spend on WIS, INT, or CHR. Basically, you get one point per neg trait. You can break the cap using these free points, but only these points (e.g. 40,000 yrs old with 23 int).)

Strength 11
Dexterity 20
Constitution 15
Intelligence 10
Wisdom 17
Charisma: 5

Lunar Counter
3 - Stat Increase:
5 - Base Stamina Loss Reduction
6 - Stat Increase:
9 - Ability Upgrade:
10 - NEW Ability:
12 - Stat Increase:
15 - Stat Increase
15 - Ability Stamina Cost Reduction:
18 - Ability Upgrade:
20 - NEW Trait:
21 - Stat Increase:
24 - Stat Increase:
25 - Ability Stamina Cost Reduction:
27 - Stat Increase x 2:
30 - Stat Increase:
30 - NEW Ability:
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